# Performance Testing > **When to use**: Measuring and enforcing Web Vitals, resource loading timing, bundle sizes, and runtime performance. Use Playwright to catch performance regressions in CI before users notice them. > **Prerequisites**: [core/configuration.md](configuration.md), [core/assertions-and-waiting.md](assertions-and-waiting.md) ## Quick Reference ```typescript // Measure Largest Contentful Paint (LCP) const lcp = await page.evaluate(() => { return new Promise((resolve) => { new PerformanceObserver((list) => { const entries = list.getEntries() resolve(entries[entries.length - 1].startTime) }).observe({ type: "largest-contentful-paint", buffered: true }) }) }) expect(lcp).toBeLessThan(2500) // Good LCP threshold // Throttle network to 3G const client = await page.context().newCDPSession(page) await client.send("Network.emulateNetworkConditions", { offline: false, downloadThroughput: (1.6 * 1024 * 1024) / 8, uploadThroughput: (750 * 1024) / 8, latency: 150, }) ``` ## Patterns ### Web Vitals Measurement (LCP, CLS, FID/INP) **Use when**: Enforcing Core Web Vitals thresholds as part of your test suite. **Avoid when**: You only need aggregate field data -- use Chrome UX Report or RUM tools instead. **TypeScript** ```typescript import { test, expect } from "@playwright/test" test("Core Web Vitals meet thresholds on homepage", async ({ page }) => { // Inject Web Vitals observer before navigation await page.addInitScript(() => { ;(window as any).__webVitals = { lcp: 0, cls: 0, fid: 0 } new PerformanceObserver((list) => { const entries = list.getEntries() ;(window as any).__webVitals.lcp = entries[entries.length - 1].startTime }).observe({ type: "largest-contentful-paint", buffered: true }) new PerformanceObserver((list) => { let clsValue = 0 for (const entry of list.getEntries()) { if (!(entry as any).hadRecentInput) { clsValue += (entry as any).value } } ;(window as any).__webVitals.cls = clsValue }).observe({ type: "layout-shift", buffered: true }) new PerformanceObserver((list) => { const entries = list.getEntries() ;(window as any).__webVitals.fid = entries[0]?.processingStart - entries[0]?.startTime }).observe({ type: "first-input", buffered: true }) }) await page.goto("/") // Trigger a user interaction to measure FID await page.getByRole("button", { name: "Get started" }).click() // Wait for LCP to settle await page.waitForTimeout(1000) // Acceptable here: waiting for metric to finalize const vitals = await page.evaluate(() => (window as any).__webVitals) expect(vitals.lcp).toBeLessThan(2500) // Good: <2.5s expect(vitals.cls).toBeLessThan(0.1) // Good: <0.1 // FID may be 0 in automated tests due to no real user delay if (vitals.fid > 0) { expect(vitals.fid).toBeLessThan(100) // Good: <100ms } }) ``` **JavaScript** ```javascript const { test, expect } = require("@playwright/test") test("LCP meets threshold on homepage", async ({ page }) => { await page.addInitScript(() => { window.__lcp = 0 new PerformanceObserver((list) => { const entries = list.getEntries() window.__lcp = entries[entries.length - 1].startTime }).observe({ type: "largest-contentful-paint", buffered: true }) }) await page.goto("/") await page.waitForTimeout(1000) const lcp = await page.evaluate(() => window.__lcp) expect(lcp).toBeLessThan(2500) }) ``` ### Performance API Access **Use when**: Measuring navigation timing, resource loading, or custom performance marks. **Avoid when**: Web Vitals alone cover your needs. **TypeScript** ```typescript import { test, expect } from "@playwright/test" test("page load timing is within budget", async ({ page }) => { await page.goto("/dashboard") const timing = await page.evaluate(() => { const nav = performance.getEntriesByType("navigation")[0] as PerformanceNavigationTiming return { dns: nav.domainLookupEnd - nav.domainLookupStart, tcp: nav.connectEnd - nav.connectStart, ttfb: nav.responseStart - nav.requestStart, domContentLoaded: nav.domContentLoadedEventEnd - nav.startTime, loadComplete: nav.loadEventEnd - nav.startTime, domInteractive: nav.domInteractive - nav.startTime, } }) expect(timing.ttfb).toBeLessThan(600) // TTFB under 600ms expect(timing.domContentLoaded).toBeLessThan(2000) // DOM ready under 2s expect(timing.loadComplete).toBeLessThan(5000) // Full load under 5s }) test("critical API calls complete within budget", async ({ page }) => { await page.goto("/dashboard") const apiTimings = await page.evaluate(() => { return performance .getEntriesByType("resource") .filter((r) => r.name.includes("/api/")) .map((r) => ({ name: r.name.split("/api/")[1], duration: r.duration, size: (r as PerformanceResourceTiming).transferSize, })) }) for (const api of apiTimings) { expect(api.duration, `API ${api.name} too slow`).toBeLessThan(1000) } }) ``` **JavaScript** ```javascript const { test, expect } = require("@playwright/test") test("page load timing is within budget", async ({ page }) => { await page.goto("/dashboard") const timing = await page.evaluate(() => { const nav = performance.getEntriesByType("navigation")[0] return { ttfb: nav.responseStart - nav.requestStart, domContentLoaded: nav.domContentLoadedEventEnd - nav.startTime, loadComplete: nav.loadEventEnd - nav.startTime, } }) expect(timing.ttfb).toBeLessThan(600) expect(timing.domContentLoaded).toBeLessThan(2000) expect(timing.loadComplete).toBeLessThan(5000) }) ``` ### Resource Loading and Bundle Size Monitoring **Use when**: Enforcing bundle size budgets and catching unexpected large resources. **Avoid when**: Bundle analysis is handled by webpack-bundle-analyzer or similar build tools. **TypeScript** ```typescript import { test, expect } from "@playwright/test" test("JavaScript bundle sizes are within budget", async ({ page }) => { const resourceSizes: { name: string; size: number }[] = [] page.on("response", async (response) => { const url = response.url() if (url.endsWith(".js") || url.includes(".js?")) { const headers = response.headers() const size = parseInt(headers["content-length"] || "0") resourceSizes.push({ name: url.split("/").pop()!.split("?")[0], size, }) } }) await page.goto("/") await page.waitForLoadState("networkidle") // No single JS bundle should exceed 250KB compressed for (const resource of resourceSizes) { expect( resource.size, `Bundle ${resource.name} is ${(resource.size / 1024).toFixed(1)}KB` ).toBeLessThan(250 * 1024) } // Total JS payload should not exceed 500KB const totalSize = resourceSizes.reduce((sum, r) => sum + r.size, 0) expect(totalSize, `Total JS: ${(totalSize / 1024).toFixed(1)}KB`).toBeLessThan(500 * 1024) }) test("no unexpected large images", async ({ page }) => { const largeImages: { url: string; size: number }[] = [] page.on("response", async (response) => { const contentType = response.headers()["content-type"] || "" if (contentType.startsWith("image/")) { const size = parseInt(response.headers()["content-length"] || "0") if (size > 200 * 1024) { largeImages.push({ url: response.url(), size }) } } }) await page.goto("/") await page.waitForLoadState("networkidle") expect( largeImages, `Found ${largeImages.length} images over 200KB: ${largeImages.map((i) => i.url).join(", ")}` ).toHaveLength(0) }) ``` **JavaScript** ```javascript const { test, expect } = require("@playwright/test") test("JavaScript bundle sizes are within budget", async ({ page }) => { const resourceSizes = [] page.on("response", async (response) => { const url = response.url() if (url.endsWith(".js") || url.includes(".js?")) { const size = parseInt(response.headers()["content-length"] || "0") resourceSizes.push({ name: url.split("/").pop().split("?")[0], size }) } }) await page.goto("/") await page.waitForLoadState("networkidle") const totalSize = resourceSizes.reduce((sum, r) => sum + r.size, 0) expect(totalSize).toBeLessThan(500 * 1024) }) ``` ### Slow Network Simulation via CDP **Use when**: Testing your app's behavior and performance under constrained network conditions. **Avoid when**: Playwright's built-in `offline` option is sufficient for your test. **TypeScript** ```typescript import { test, expect, type Page } from "@playwright/test" // Network presets const NETWORK_PRESETS = { slow3G: { offline: false, downloadThroughput: (500 * 1024) / 8, // 500 Kbps uploadThroughput: (500 * 1024) / 8, latency: 400, }, fast3G: { offline: false, downloadThroughput: (1.6 * 1024 * 1024) / 8, // 1.6 Mbps uploadThroughput: (750 * 1024) / 8, latency: 150, }, regularLTE: { offline: false, downloadThroughput: (4 * 1024 * 1024) / 8, // 4 Mbps uploadThroughput: (3 * 1024 * 1024) / 8, latency: 20, }, } as const async function throttleNetwork(page: Page, preset: keyof typeof NETWORK_PRESETS) { const client = await page.context().newCDPSession(page) await client.send("Network.enable") await client.send("Network.emulateNetworkConditions", NETWORK_PRESETS[preset]) return client } test("app shows loading states on slow network", async ({ page }) => { await throttleNetwork(page, "slow3G") await page.goto("/dashboard") // Loading skeleton should appear while content loads slowly await expect(page.getByTestId("loading-skeleton")).toBeVisible() // Content should eventually load await expect(page.getByRole("heading", { name: "Dashboard" })).toBeVisible({ timeout: 30000 }) }) test("images lazy-load on slow connection", async ({ page }) => { await throttleNetwork(page, "fast3G") await page.goto("/gallery") // Only above-the-fold images should be loaded initially const loadedImages = await page.evaluate( () => Array.from(document.querySelectorAll("img")).filter( (img) => img.complete && img.naturalWidth > 0 ).length ) // Scroll to trigger lazy loading await page.evaluate(() => window.scrollTo(0, document.body.scrollHeight)) await page.waitForTimeout(2000) const allLoadedImages = await page.evaluate( () => Array.from(document.querySelectorAll("img")).filter( (img) => img.complete && img.naturalWidth > 0 ).length ) expect(allLoadedImages).toBeGreaterThan(loadedImages) }) ``` **JavaScript** ```javascript const { test, expect } = require("@playwright/test") async function throttleNetwork(page, preset) { const presets = { slow3G: { offline: false, downloadThroughput: (500 * 1024) / 8, uploadThroughput: (500 * 1024) / 8, latency: 400, }, fast3G: { offline: false, downloadThroughput: (1.6 * 1024 * 1024) / 8, uploadThroughput: (750 * 1024) / 8, latency: 150, }, } const client = await page.context().newCDPSession(page) await client.send("Network.enable") await client.send("Network.emulateNetworkConditions", presets[preset]) return client } test("app shows loading states on slow network", async ({ page }) => { await throttleNetwork(page, "slow3G") await page.goto("/dashboard") await expect(page.getByTestId("loading-skeleton")).toBeVisible() await expect(page.getByRole("heading", { name: "Dashboard" })).toBeVisible({ timeout: 30000 }) }) ``` ### CPU Throttling via CDP **Use when**: Simulating low-powered devices to test animation smoothness, interaction responsiveness, or heavy computation. **Avoid when**: Network performance is the bottleneck, not CPU. **TypeScript** ```typescript import { test, expect } from "@playwright/test" test("animations remain smooth under CPU throttling", async ({ page }) => { const client = await page.context().newCDPSession(page) // 4x slowdown simulates a mid-tier mobile device await client.send("Emulation.setCPUThrottlingRate", { rate: 4 }) await page.goto("/animations-demo") await page.getByRole("button", { name: "Start animation" }).click() // Measure frame rate during animation const fps = await page.evaluate(() => { return new Promise((resolve) => { let frames = 0 const start = performance.now() function count() { frames++ if (performance.now() - start < 1000) { requestAnimationFrame(count) } else { resolve(frames) } } requestAnimationFrame(count) }) }) // Should maintain at least 30fps even on throttled CPU expect(fps).toBeGreaterThan(30) // Reset throttling await client.send("Emulation.setCPUThrottlingRate", { rate: 1 }) }) test("search input responds quickly under CPU constraint", async ({ page }) => { const client = await page.context().newCDPSession(page) await client.send("Emulation.setCPUThrottlingRate", { rate: 4 }) await page.goto("/search") const start = Date.now() await page.getByRole("textbox", { name: "Search" }).fill("test query") await expect(page.getByRole("listbox")).toBeVisible() const elapsed = Date.now() - start // Autocomplete should appear within 500ms even under 4x CPU throttle expect(elapsed).toBeLessThan(500) await client.send("Emulation.setCPUThrottlingRate", { rate: 1 }) }) ``` **JavaScript** ```javascript const { test, expect } = require("@playwright/test") test("animations remain smooth under CPU throttling", async ({ page }) => { const client = await page.context().newCDPSession(page) await client.send("Emulation.setCPUThrottlingRate", { rate: 4 }) await page.goto("/animations-demo") await page.getByRole("button", { name: "Start animation" }).click() const fps = await page.evaluate(() => { return new Promise((resolve) => { let frames = 0 const start = performance.now() function count() { frames++ if (performance.now() - start < 1000) { requestAnimationFrame(count) } else { resolve(frames) } } requestAnimationFrame(count) }) }) expect(fps).toBeGreaterThan(30) await client.send("Emulation.setCPUThrottlingRate", { rate: 1 }) }) ``` ### Performance Budgets in CI **Use when**: Enforcing hard performance limits that block merges when thresholds are exceeded. **Avoid when**: Performance varies too much in CI environment -- use trend-based monitoring instead. **TypeScript** ```typescript import { test, expect } from "@playwright/test" // Define budgets in a shared config const PERFORMANCE_BUDGETS = { homepage: { lcp: 2500, cls: 0.1, ttfb: 600, totalJsSize: 500 * 1024, totalImageSize: 1000 * 1024, domContentLoaded: 2000, }, dashboard: { lcp: 3000, cls: 0.1, ttfb: 800, totalJsSize: 750 * 1024, totalImageSize: 500 * 1024, domContentLoaded: 3000, }, } as const test.describe("performance budgets", () => { test("homepage meets performance budget", async ({ page }) => { const budget = PERFORMANCE_BUDGETS.homepage let totalJsSize = 0 page.on("response", (response) => { if (response.url().endsWith(".js") || response.url().includes(".js?")) { totalJsSize += parseInt(response.headers()["content-length"] || "0") } }) // Inject LCP observer await page.addInitScript(() => { ;(window as any).__lcp = 0 new PerformanceObserver((list) => { const entries = list.getEntries() ;(window as any).__lcp = entries[entries.length - 1].startTime }).observe({ type: "largest-contentful-paint", buffered: true }) }) await page.goto("/") await page.waitForLoadState("networkidle") const metrics = await page.evaluate(() => { const nav = performance.getEntriesByType("navigation")[0] as PerformanceNavigationTiming return { lcp: (window as any).__lcp, ttfb: nav.responseStart - nav.requestStart, domContentLoaded: nav.domContentLoadedEventEnd - nav.startTime, } }) expect(metrics.lcp, "LCP budget exceeded").toBeLessThan(budget.lcp) expect(metrics.ttfb, "TTFB budget exceeded").toBeLessThan(budget.ttfb) expect(metrics.domContentLoaded, "DOMContentLoaded budget exceeded").toBeLessThan( budget.domContentLoaded ) expect(totalJsSize, "JS bundle budget exceeded").toBeLessThan(budget.totalJsSize) }) }) ``` **JavaScript** ```javascript const { test, expect } = require("@playwright/test") const PERFORMANCE_BUDGETS = { homepage: { lcp: 2500, ttfb: 600, totalJsSize: 500 * 1024, domContentLoaded: 2000 }, } test("homepage meets performance budget", async ({ page }) => { const budget = PERFORMANCE_BUDGETS.homepage let totalJsSize = 0 page.on("response", (response) => { if (response.url().endsWith(".js")) { totalJsSize += parseInt(response.headers()["content-length"] || "0") } }) await page.addInitScript(() => { window.__lcp = 0 new PerformanceObserver((list) => { const entries = list.getEntries() window.__lcp = entries[entries.length - 1].startTime }).observe({ type: "largest-contentful-paint", buffered: true }) }) await page.goto("/") await page.waitForLoadState("networkidle") const metrics = await page.evaluate(() => { const nav = performance.getEntriesByType("navigation")[0] return { lcp: window.__lcp, ttfb: nav.responseStart - nav.requestStart, domContentLoaded: nav.domContentLoadedEventEnd - nav.startTime, } }) expect(metrics.lcp).toBeLessThan(budget.lcp) expect(metrics.ttfb).toBeLessThan(budget.ttfb) expect(totalJsSize).toBeLessThan(budget.totalJsSize) }) ``` ## Decision Guide | What to Measure | Technique | When to Use | | ----------------------- | --------------------------------------------------- | --------------------------------------------- | | LCP, CLS, FID/INP | `PerformanceObserver` via `addInitScript` | Core Web Vitals regression testing | | TTFB, DOM load times | `performance.getEntriesByType('navigation')` | Server response and page load budgets | | API call durations | `performance.getEntriesByType('resource')` | Backend performance regression | | JS/CSS bundle sizes | `page.on('response')` + `content-length` header | Bundle size budgets in CI | | Slow network behavior | CDP `Network.emulateNetworkConditions` | Testing loading states, lazy loading, offline | | Low-end device behavior | CDP `Emulation.setCPUThrottlingRate` | Animation smoothness, interaction latency | | Full Lighthouse audit | `@playwright/test` + Lighthouse CLI via CDP port | Comprehensive performance scoring | | Runtime performance | `page.evaluate` + `requestAnimationFrame` FPS count | Animation and rendering performance | ## Anti-Patterns | Don't Do This | Problem | Do This Instead | | ------------------------------------------------------ | ------------------------------------------------------------- | ---------------------------------------------------------------------------- | | Setting absolute thresholds based on local dev machine | CI machines are slower; thresholds flap | Calibrate budgets on CI hardware or use relative comparisons | | Using `networkidle` as a performance measurement point | `networkidle` includes analytics, ads, non-critical resources | Measure specific metrics (LCP, TTFB) directly via Performance API | | Running performance tests with `--headed` in CI | Headed mode adds GPU overhead and inconsistency | Use headless mode for consistent measurement | | Measuring FID in automated tests | No real user input delay exists in automation | Measure INP or use Lighthouse for FID estimates | | Running perf tests in parallel with other CI jobs | CPU contention skews results | Run performance tests in isolation or on dedicated CI runners | | Ignoring `content-length` being `0` | Compressed responses may not report size | Use `response.body().length` for actual transfer size | | Only testing happy-path performance | Slow error paths degrade user experience | Test performance of error states, empty states, and large datasets | | Hard-failing CI on minor regressions | Causes merge friction for non-performance changes | Use warning thresholds with mandatory review, fail only on large regressions | ## Troubleshooting | Symptom | Likely Cause | Fix | | -------------------------------------------- | --------------------------------------------------------- | --------------------------------------------------------------------------------- | | LCP is 0 or unrealistically low | Observer did not fire; page has no qualifying LCP element | Verify the page has images or large text blocks; add `buffered: true` to observer | | CLS is always 0 | Layout shifts occur before observer is registered | Use `addInitScript` to inject observer before page load | | CDP session errors with Firefox/WebKit | CDP is Chromium-only | Guard CDP code: `test.skip(browserName !== 'chromium')` | | Performance numbers vary wildly between runs | CI machine load fluctuates | Run performance tests multiple times and take the median; use dedicated runners | | `content-length` header is missing | Server uses chunked transfer encoding | Use `response.body()` then check `Buffer.byteLength()` | | Network throttling has no effect | CDP session created on wrong page | Create the CDP session from the page's context, not a separate browser | | Bundle size test passes but app feels slow | Measuring compressed size, not parsed size | Also check `performance.getEntriesByType('resource')` for `decodedBodySize` | ## Related - [core/configuration.md](configuration.md) -- timeout and retry settings for performance-sensitive tests - [core/network-mocking.md](network-mocking.md) -- mocking slow APIs for performance boundary testing - [core/browser-apis.md](browser-apis.md) -- using browser APIs for measurement - [ci/ci-github-actions.md](../ci/ci-github-actions.md) -- CI configuration for performance budgets - [core/clock-and-time-mocking.md](clock-and-time-mocking.md) -- time-related performance testing