# Drag and Drop Recipes > **When to use**: You need to test drag-and-drop interactions -- sortable lists, kanban boards, file drop zones, or any element that can be repositioned by dragging. --- ## Recipe 1: Native HTML5 Drag and Drop ### Complete Example **TypeScript** ```typescript import { test, expect } from "@playwright/test" test("drags an item from one container to another", async ({ page }) => { await page.goto("/drag-demo") const sourceItem = page.getByText("Draggable Item") const dropZone = page.locator("#drop-zone") // Verify initial state await expect(sourceItem).toBeVisible() await expect(dropZone).not.toContainText("Draggable Item") // Perform drag and drop await sourceItem.dragTo(dropZone) // Verify the item moved to the drop zone await expect(dropZone).toContainText("Draggable Item") }) test("drags between two drop zones using locators", async ({ page }) => { await page.goto("/drag-demo") const item = page.locator('[data-testid="item-1"]') const zoneA = page.locator('[data-testid="zone-a"]') const zoneB = page.locator('[data-testid="zone-b"]') // Item starts in zone A await expect(zoneA).toContainText("Item 1") // Drag to zone B await item.dragTo(zoneB) // Item is now in zone B, not zone A await expect(zoneB).toContainText("Item 1") await expect(zoneA).not.toContainText("Item 1") // Drag back to zone A await zoneB.getByText("Item 1").dragTo(zoneA) await expect(zoneA).toContainText("Item 1") await expect(zoneB).not.toContainText("Item 1") }) test("verifies drag visual feedback", async ({ page }) => { await page.goto("/drag-demo") const sourceItem = page.getByText("Draggable Item") const dropZone = page.locator("#drop-zone") // Start drag manually to check intermediate states await sourceItem.hover() await page.mouse.down() // Move toward the drop zone const dropBox = await dropZone.boundingBox() await page.mouse.move(dropBox!.x + dropBox!.width / 2, dropBox!.y + dropBox!.height / 2) // Verify the drop zone shows a visual indicator while hovering await expect(dropZone).toHaveClass(/drag-over|highlight/) // Complete the drop await page.mouse.up() // Verify drop zone returns to normal styling await expect(dropZone).not.toHaveClass(/drag-over|highlight/) await expect(dropZone).toContainText("Draggable Item") }) ``` **JavaScript** ```javascript const { test, expect } = require("@playwright/test") test("drags an item from one container to another", async ({ page }) => { await page.goto("/drag-demo") const sourceItem = page.getByText("Draggable Item") const dropZone = page.locator("#drop-zone") await expect(sourceItem).toBeVisible() await expect(dropZone).not.toContainText("Draggable Item") await sourceItem.dragTo(dropZone) await expect(dropZone).toContainText("Draggable Item") }) test("drags between two drop zones", async ({ page }) => { await page.goto("/drag-demo") const item = page.locator('[data-testid="item-1"]') const zoneA = page.locator('[data-testid="zone-a"]') const zoneB = page.locator('[data-testid="zone-b"]') await expect(zoneA).toContainText("Item 1") await item.dragTo(zoneB) await expect(zoneB).toContainText("Item 1") await expect(zoneA).not.toContainText("Item 1") }) ``` --- ## Recipe 2: Sortable Lists (Reordering Items) ### Complete Example **TypeScript** ```typescript import { test, expect } from "@playwright/test" test("reorders items in a sortable list", async ({ page }) => { await page.goto("/tasks") const list = page.getByRole("list", { name: "Task list" }) // Verify initial order const initialItems = await list.getByRole("listitem").allTextContents() expect(initialItems[0]).toContain("Task A") expect(initialItems[1]).toContain("Task B") expect(initialItems[2]).toContain("Task C") // Drag Task C to the top (above Task A) const taskC = list.getByRole("listitem").filter({ hasText: "Task C" }) const taskA = list.getByRole("listitem").filter({ hasText: "Task A" }) await taskC.dragTo(taskA) // Verify new order const reorderedItems = await list.getByRole("listitem").allTextContents() expect(reorderedItems[0]).toContain("Task C") expect(reorderedItems[1]).toContain("Task A") expect(reorderedItems[2]).toContain("Task B") }) test("reorders using drag handle", async ({ page }) => { await page.goto("/tasks") const list = page.getByRole("list", { name: "Task list" }) // Use the drag handle (grip icon) instead of the whole item const dragHandle = list .getByRole("listitem") .filter({ hasText: "Task C" }) .getByRole("button", { name: /drag|reorder|grip/i }) const targetItem = list.getByRole("listitem").filter({ hasText: "Task A" }) await dragHandle.dragTo(targetItem) const reorderedItems = await list.getByRole("listitem").allTextContents() expect(reorderedItems[0]).toContain("Task C") }) test("reorder persists after page reload", async ({ page }) => { await page.goto("/tasks") const list = page.getByRole("list", { name: "Task list" }) const taskC = list.getByRole("listitem").filter({ hasText: "Task C" }) const taskA = list.getByRole("listitem").filter({ hasText: "Task A" }) await taskC.dragTo(taskA) // Wait for the save API call to complete await page.waitForResponse( (response) => response.url().includes("/api/tasks/reorder") && response.status() === 200 ) // Reload and verify persistence await page.reload() const items = await list.getByRole("listitem").allTextContents() expect(items[0]).toContain("Task C") expect(items[1]).toContain("Task A") expect(items[2]).toContain("Task B") }) test("reorders with precise mouse movements for libraries that need it", async ({ page }) => { await page.goto("/tasks") const list = page.getByRole("list", { name: "Task list" }) const sourceItem = list.getByRole("listitem").filter({ hasText: "Task C" }) const targetItem = list.getByRole("listitem").filter({ hasText: "Task A" }) const sourceBox = await sourceItem.boundingBox() const targetBox = await targetItem.boundingBox() // Some drag libraries (react-beautiful-dnd, dnd-kit) require specific mouse event sequences await sourceItem.hover() await page.mouse.down() // Move in small steps -- some libraries require incremental movement to register const steps = 10 for (let i = 1; i <= steps; i++) { await page.mouse.move( sourceBox!.x + sourceBox!.width / 2, sourceBox!.y + (targetBox!.y - sourceBox!.y) * (i / steps), { steps: 1 } ) } await page.mouse.up() const items = await list.getByRole("listitem").allTextContents() expect(items[0]).toContain("Task C") }) ``` **JavaScript** ```javascript const { test, expect } = require("@playwright/test") test("reorders items in a sortable list", async ({ page }) => { await page.goto("/tasks") const list = page.getByRole("list", { name: "Task list" }) const initialItems = await list.getByRole("listitem").allTextContents() expect(initialItems[0]).toContain("Task A") expect(initialItems[1]).toContain("Task B") expect(initialItems[2]).toContain("Task C") const taskC = list.getByRole("listitem").filter({ hasText: "Task C" }) const taskA = list.getByRole("listitem").filter({ hasText: "Task A" }) await taskC.dragTo(taskA) const reorderedItems = await list.getByRole("listitem").allTextContents() expect(reorderedItems[0]).toContain("Task C") expect(reorderedItems[1]).toContain("Task A") expect(reorderedItems[2]).toContain("Task B") }) test("reorders with precise mouse movements", async ({ page }) => { await page.goto("/tasks") const list = page.getByRole("list", { name: "Task list" }) const sourceItem = list.getByRole("listitem").filter({ hasText: "Task C" }) const targetItem = list.getByRole("listitem").filter({ hasText: "Task A" }) const sourceBox = await sourceItem.boundingBox() const targetBox = await targetItem.boundingBox() await sourceItem.hover() await page.mouse.down() const steps = 10 for (let i = 1; i <= steps; i++) { await page.mouse.move( sourceBox.x + sourceBox.width / 2, sourceBox.y + (targetBox.y - sourceBox.y) * (i / steps), { steps: 1 } ) } await page.mouse.up() const items = await list.getByRole("listitem").allTextContents() expect(items[0]).toContain("Task C") }) ``` --- ## Recipe 3: Kanban Board (Moving Between Columns) ### Complete Example **TypeScript** ```typescript import { test, expect } from "@playwright/test" test("moves a card from Todo to In Progress", async ({ page }) => { await page.goto("/board") const todoColumn = page.locator('[data-column="todo"]') const inProgressColumn = page.locator('[data-column="in-progress"]') // Verify initial state const card = todoColumn.getByText("Fix login bug") await expect(card).toBeVisible() const todoCountBefore = await todoColumn.getByRole("article").count() const inProgressCountBefore = await inProgressColumn.getByRole("article").count() // Drag the card to In Progress await card.dragTo(inProgressColumn) // Verify the card moved await expect(inProgressColumn.getByText("Fix login bug")).toBeVisible() await expect(todoColumn.getByText("Fix login bug")).not.toBeVisible() // Verify counts updated await expect(todoColumn.getByRole("article")).toHaveCount(todoCountBefore - 1) await expect(inProgressColumn.getByRole("article")).toHaveCount(inProgressCountBefore + 1) // Verify column header count badge updated await expect(todoColumn.getByText(`(${todoCountBefore - 1})`)).toBeVisible() await expect(inProgressColumn.getByText(`(${inProgressCountBefore + 1})`)).toBeVisible() }) test("moves a card through all stages", async ({ page }) => { await page.goto("/board") const columns = { todo: page.locator('[data-column="todo"]'), inProgress: page.locator('[data-column="in-progress"]'), review: page.locator('[data-column="review"]'), done: page.locator('[data-column="done"]'), } // Todo -> In Progress await columns.todo.getByText("Fix login bug").dragTo(columns.inProgress) await expect(columns.inProgress.getByText("Fix login bug")).toBeVisible() // In Progress -> Review await columns.inProgress.getByText("Fix login bug").dragTo(columns.review) await expect(columns.review.getByText("Fix login bug")).toBeVisible() // Review -> Done await columns.review.getByText("Fix login bug").dragTo(columns.done) await expect(columns.done.getByText("Fix login bug")).toBeVisible() // Verify the card is only in the Done column await expect(columns.todo.getByText("Fix login bug")).not.toBeVisible() await expect(columns.inProgress.getByText("Fix login bug")).not.toBeVisible() await expect(columns.review.getByText("Fix login bug")).not.toBeVisible() }) test("reorders cards within the same column", async ({ page }) => { await page.goto("/board") const todoColumn = page.locator('[data-column="todo"]') const cardA = todoColumn.getByRole("article").filter({ hasText: "Task A" }) const cardC = todoColumn.getByRole("article").filter({ hasText: "Task C" }) // Drag Task C above Task A within the same column await cardC.dragTo(cardA) // Verify new order within the column const cards = await todoColumn.getByRole("article").allTextContents() expect(cards.indexOf("Task C")).toBeLessThan(cards.indexOf("Task A")) }) test("kanban board state persists via API", async ({ page }) => { await page.goto("/board") const todoColumn = page.locator('[data-column="todo"]') const inProgressColumn = page.locator('[data-column="in-progress"]') // Wait for the PATCH/PUT to complete after the drag const responsePromise = page.waitForResponse( (r) => r.url().includes("/api/cards") && r.request().method() === "PATCH" ) await todoColumn.getByText("Fix login bug").dragTo(inProgressColumn) const response = await responsePromise expect(response.status()).toBe(200) const body = await response.json() expect(body.column).toBe("in-progress") // Reload to confirm persistence await page.reload() await expect(inProgressColumn.getByText("Fix login bug")).toBeVisible() }) ``` **JavaScript** ```javascript const { test, expect } = require("@playwright/test") test("moves a card from Todo to In Progress", async ({ page }) => { await page.goto("/board") const todoColumn = page.locator('[data-column="todo"]') const inProgressColumn = page.locator('[data-column="in-progress"]') const card = todoColumn.getByText("Fix login bug") await expect(card).toBeVisible() await card.dragTo(inProgressColumn) await expect(inProgressColumn.getByText("Fix login bug")).toBeVisible() await expect(todoColumn.getByText("Fix login bug")).not.toBeVisible() }) test("moves a card through all stages", async ({ page }) => { await page.goto("/board") const columns = { todo: page.locator('[data-column="todo"]'), inProgress: page.locator('[data-column="in-progress"]'), review: page.locator('[data-column="review"]'), done: page.locator('[data-column="done"]'), } await columns.todo.getByText("Fix login bug").dragTo(columns.inProgress) await expect(columns.inProgress.getByText("Fix login bug")).toBeVisible() await columns.inProgress.getByText("Fix login bug").dragTo(columns.review) await expect(columns.review.getByText("Fix login bug")).toBeVisible() await columns.review.getByText("Fix login bug").dragTo(columns.done) await expect(columns.done.getByText("Fix login bug")).toBeVisible() }) ``` --- ## Recipe 4: File Drop Zone ### Complete Example **TypeScript** ```typescript import { test, expect } from "@playwright/test" import path from "path" test("uploads a file by dropping it on the drop zone", async ({ page }) => { await page.goto("/upload") const dropZone = page.locator('[data-testid="file-drop-zone"]') // Verify initial state await expect(dropZone).toContainText("Drag files here") // Create a DataTransfer-like event using the file chooser approach // Since Playwright cannot simulate native DnD file events from the OS, // we use the underlying input[type=file] that drop zones rely on const fileInput = page.locator('input[type="file"]') await fileInput.setInputFiles(path.resolve(__dirname, "../fixtures/sample-document.pdf")) // Verify file appears in the upload list await expect(page.getByText("sample-document.pdf")).toBeVisible() await expect(page.getByText(/\d+ KB/)).toBeVisible() }) test("simulates drag-over visual feedback via JavaScript dispatch", async ({ page }) => { await page.goto("/upload") const dropZone = page.locator('[data-testid="file-drop-zone"]') // Dispatch dragenter/dragover events to test visual feedback await dropZone.dispatchEvent("dragenter", { dataTransfer: { types: ["Files"] }, }) // Verify the drop zone shows the active/hover state await expect(dropZone).toHaveClass(/drag-active|drop-highlight/) await expect(dropZone).toContainText(/drop.*here|release.*upload/i) // Dispatch dragleave to reset await dropZone.dispatchEvent("dragleave") await expect(dropZone).not.toHaveClass(/drag-active|drop-highlight/) }) test("rejects invalid file types in drop zone", async ({ page }) => { await page.goto("/upload") const fileInput = page.locator('input[type="file"]') // Try to upload a file type that is not allowed await fileInput.setInputFiles({ name: "malware.exe", mimeType: "application/x-msdownload", buffer: Buffer.from("fake-content"), }) await expect(page.getByRole("alert")).toContainText(/not allowed|invalid file type/i) await expect(page.getByText("malware.exe")).not.toBeVisible() }) ``` **JavaScript** ```javascript const { test, expect } = require("@playwright/test") const path = require("path") test("uploads a file by dropping it on the drop zone", async ({ page }) => { await page.goto("/upload") const dropZone = page.locator('[data-testid="file-drop-zone"]') await expect(dropZone).toContainText("Drag files here") const fileInput = page.locator('input[type="file"]') await fileInput.setInputFiles(path.resolve(__dirname, "../fixtures/sample-document.pdf")) await expect(page.getByText("sample-document.pdf")).toBeVisible() }) test("rejects invalid file types in drop zone", async ({ page }) => { await page.goto("/upload") const fileInput = page.locator('input[type="file"]') await fileInput.setInputFiles({ name: "malware.exe", mimeType: "application/x-msdownload", buffer: Buffer.from("fake-content"), }) await expect(page.getByRole("alert")).toContainText(/not allowed|invalid file type/i) }) ``` --- ## Recipe 5: Drag with Custom Preview / Ghost Image ### Complete Example **TypeScript** ```typescript import { test, expect } from "@playwright/test" test("shows custom drag preview during drag operation", async ({ page }) => { await page.goto("/board") const card = page.locator('[data-testid="card-1"]') const targetColumn = page.locator('[data-column="in-progress"]') const cardBox = await card.boundingBox() const targetBox = await targetColumn.boundingBox() // Start dragging await card.hover() await page.mouse.down() // Move partially toward the target const midX = (cardBox!.x + targetBox!.x) / 2 const midY = (cardBox!.y + targetBox!.y) / 2 await page.mouse.move(midX, midY, { steps: 5 }) // Take a screenshot to visually verify the drag preview // The custom preview element should be visible during drag await expect(page.locator(".drag-preview")).toBeVisible() // Verify the original card shows a placeholder/ghost await expect(card).toHaveClass(/dragging|placeholder/) // Complete the drag await page.mouse.move(targetBox!.x + targetBox!.width / 2, targetBox!.y + targetBox!.height / 2, { steps: 5, }) await page.mouse.up() // Preview should disappear after drop await expect(page.locator(".drag-preview")).not.toBeVisible() }) test("drag preview shows item count for multi-select drag", async ({ page }) => { await page.goto("/board") // Select multiple cards await page.locator('[data-testid="card-1"]').click() await page.locator('[data-testid="card-2"]').click({ modifiers: ["Shift"] }) await page.locator('[data-testid="card-3"]').click({ modifiers: ["Shift"] }) // Start dragging one of the selected cards const card = page.locator('[data-testid="card-1"]') const targetColumn = page.locator('[data-column="done"]') await card.hover() await page.mouse.down() const targetBox = await targetColumn.boundingBox() await page.mouse.move(targetBox!.x + 50, targetBox!.y + 50, { steps: 5 }) // Verify the preview shows the count of selected items await expect(page.locator(".drag-preview")).toContainText("3 items") await page.mouse.up() // All three cards should be in the target column await expect(targetColumn.locator('[data-testid="card-1"]')).toBeVisible() await expect(targetColumn.locator('[data-testid="card-2"]')).toBeVisible() await expect(targetColumn.locator('[data-testid="card-3"]')).toBeVisible() }) ``` **JavaScript** ```javascript const { test, expect } = require("@playwright/test") test("shows custom drag preview during drag operation", async ({ page }) => { await page.goto("/board") const card = page.locator('[data-testid="card-1"]') const targetColumn = page.locator('[data-column="in-progress"]') const cardBox = await card.boundingBox() const targetBox = await targetColumn.boundingBox() await card.hover() await page.mouse.down() const midX = (cardBox.x + targetBox.x) / 2 const midY = (cardBox.y + targetBox.y) / 2 await page.mouse.move(midX, midY, { steps: 5 }) await expect(page.locator(".drag-preview")).toBeVisible() await expect(card).toHaveClass(/dragging|placeholder/) await page.mouse.move(targetBox.x + targetBox.width / 2, targetBox.y + targetBox.height / 2, { steps: 5, }) await page.mouse.up() await expect(page.locator(".drag-preview")).not.toBeVisible() }) ``` --- ## Recipe 6: Testing Drag Position and Coordinates ### Complete Example **TypeScript** ```typescript import { test, expect } from "@playwright/test" test("drags an element to a specific coordinate on a canvas", async ({ page }) => { await page.goto("/canvas-editor") const canvas = page.locator("#design-canvas") const element = page.locator('[data-testid="shape-1"]') // Get the initial position const initialBox = await element.boundingBox() expect(initialBox).toBeTruthy() // Define target position (absolute coordinates within the canvas) const canvasBox = await canvas.boundingBox() const targetX = canvasBox!.x + 300 const targetY = canvasBox!.y + 200 // Drag to specific coordinates await element.hover() await page.mouse.down() await page.mouse.move(targetX, targetY, { steps: 10 }) await page.mouse.up() // Verify element moved to approximately the right position const newBox = await element.boundingBox() expect(newBox!.x).toBeCloseTo(targetX - newBox!.width / 2, -1) expect(newBox!.y).toBeCloseTo(targetY - newBox!.height / 2, -1) }) test("snaps element to grid when dropped", async ({ page }) => { await page.goto("/canvas-editor") const element = page.locator('[data-testid="shape-1"]') const canvas = page.locator("#design-canvas") const canvasBox = await canvas.boundingBox() // Drag to a position that is not on the grid await element.hover() await page.mouse.down() await page.mouse.move(canvasBox!.x + 147, canvasBox!.y + 83, { steps: 10 }) await page.mouse.up() // With a 20px grid, position should snap to nearest grid point const snappedBox = await element.boundingBox() expect(snappedBox!.x % 20).toBeCloseTo(0, 0) expect(snappedBox!.y % 20).toBeCloseTo(0, 0) }) test("constrains drag within boundaries", async ({ page }) => { await page.goto("/canvas-editor") const element = page.locator('[data-testid="constrained-element"]') const container = page.locator("#constraint-box") const containerBox = await container.boundingBox() // Try to drag far outside the container await element.hover() await page.mouse.down() await page.mouse.move(containerBox!.x + containerBox!.width + 500, containerBox!.y - 200, { steps: 10, }) await page.mouse.up() // Element should be clamped within the container const elementBox = await element.boundingBox() expect(elementBox!.x).toBeGreaterThanOrEqual(containerBox!.x) expect(elementBox!.y).toBeGreaterThanOrEqual(containerBox!.y) expect(elementBox!.x + elementBox!.width).toBeLessThanOrEqual( containerBox!.x + containerBox!.width ) expect(elementBox!.y + elementBox!.height).toBeLessThanOrEqual( containerBox!.y + containerBox!.height ) }) test("resizes an element by dragging its handle", async ({ page }) => { await page.goto("/canvas-editor") const element = page.locator('[data-testid="shape-1"]') await element.click() // Select to show resize handles const resizeHandle = element.locator(".resize-handle-se") // south-east corner const handleBox = await resizeHandle.boundingBox() const initialBox = await element.boundingBox() // Drag the resize handle to make the element larger await resizeHandle.hover() await page.mouse.down() await page.mouse.move(handleBox!.x + 100, handleBox!.y + 80, { steps: 5 }) await page.mouse.up() const newBox = await element.boundingBox() expect(newBox!.width).toBeCloseTo(initialBox!.width + 100, -1) expect(newBox!.height).toBeCloseTo(initialBox!.height + 80, -1) }) ``` **JavaScript** ```javascript const { test, expect } = require("@playwright/test") test("drags an element to a specific coordinate on a canvas", async ({ page }) => { await page.goto("/canvas-editor") const canvas = page.locator("#design-canvas") const element = page.locator('[data-testid="shape-1"]') const canvasBox = await canvas.boundingBox() const targetX = canvasBox.x + 300 const targetY = canvasBox.y + 200 await element.hover() await page.mouse.down() await page.mouse.move(targetX, targetY, { steps: 10 }) await page.mouse.up() const newBox = await element.boundingBox() expect(newBox.x).toBeCloseTo(targetX - newBox.width / 2, -1) expect(newBox.y).toBeCloseTo(targetY - newBox.height / 2, -1) }) test("constrains drag within boundaries", async ({ page }) => { await page.goto("/canvas-editor") const element = page.locator('[data-testid="constrained-element"]') const container = page.locator("#constraint-box") const containerBox = await container.boundingBox() await element.hover() await page.mouse.down() await page.mouse.move(containerBox.x + containerBox.width + 500, containerBox.y - 200, { steps: 10, }) await page.mouse.up() const elementBox = await element.boundingBox() expect(elementBox.x).toBeGreaterThanOrEqual(containerBox.x) expect(elementBox.y).toBeGreaterThanOrEqual(containerBox.y) }) ``` --- ## Variations ### Drag and Drop with Keyboard Accessibility ```typescript test("reorders items using keyboard", async ({ page }) => { await page.goto("/tasks") const list = page.getByRole("list", { name: "Task list" }) const taskC = list.getByRole("listitem").filter({ hasText: "Task C" }) // Focus the item await taskC.focus() // Use keyboard shortcut to pick up the item await page.keyboard.press("Space") // Move up twice await page.keyboard.press("ArrowUp") await page.keyboard.press("ArrowUp") // Drop the item await page.keyboard.press("Space") const items = await list.getByRole("listitem").allTextContents() expect(items[0]).toContain("Task C") }) ``` ### Drag and Drop Between iframes ```typescript test("drags between main page and iframe", async ({ page }) => { await page.goto("/editor") const sourceItem = page.getByText("Widget A") const iframe = page.frameLocator("#preview-frame") const dropTarget = iframe.locator("#content-area") // Cross-frame drag requires coordinates since dragTo does not work across frames const sourceBox = await sourceItem.boundingBox() const iframeElement = page.locator("#preview-frame") const iframeBox = await iframeElement.boundingBox() // Calculate target position within the iframe const targetX = iframeBox!.x + 100 const targetY = iframeBox!.y + 100 await sourceItem.hover() await page.mouse.down() await page.mouse.move(targetX, targetY, { steps: 20 }) await page.mouse.up() await expect(iframe.getByText("Widget A")).toBeVisible() }) ``` ### Touch-Based Drag on Mobile ```typescript test("drags items on mobile via touch events", async ({ page }) => { await page.goto("/tasks") const list = page.getByRole("list", { name: "Task list" }) const sourceItem = list.getByRole("listitem").filter({ hasText: "Task C" }) const targetItem = list.getByRole("listitem").filter({ hasText: "Task A" }) const sourceBox = await sourceItem.boundingBox() const targetBox = await targetItem.boundingBox() // Simulate long-press then drag using touch await page.touchscreen.tap( sourceBox!.x + sourceBox!.width / 2, sourceBox!.y + sourceBox!.height / 2 ) // Dispatch touchstart, touchmove, touchend for libraries that use touch events await sourceItem.dispatchEvent("touchstart", { touches: [{ clientX: sourceBox!.x + 10, clientY: sourceBox!.y + 10 }], }) // Move in steps for (let i = 1; i <= 5; i++) { const y = sourceBox!.y + (targetBox!.y - sourceBox!.y) * (i / 5) await sourceItem.dispatchEvent("touchmove", { touches: [{ clientX: sourceBox!.x + 10, clientY: y }], }) } await sourceItem.dispatchEvent("touchend") const items = await list.getByRole("listitem").allTextContents() expect(items[0]).toContain("Task C") }) ``` --- ## Tips 1. **Use `dragTo()` first, then fall back to manual mouse events**. Playwright's built-in `dragTo()` handles most native HTML5 drag and drop. Only use `page.mouse.down()` / `move()` / `up()` sequences for custom drag libraries (react-beautiful-dnd, dnd-kit, SortableJS) that need specific event sequences. 2. **Add intermediate mouse move steps for drag libraries**. Libraries like `react-beautiful-dnd` require multiple `mousemove` events with small increments to detect a drag. Use `{ steps: 10 }` or a manual loop. A single jump from source to target often fails silently. 3. **Always assert the final state, not just the drop event**. After a drag-and-drop, verify that the DOM actually reflects the change -- item order, column contents, position coordinates. Visual feedback during drag is nice to test but the final persisted state matters most. 4. **Use `boundingBox()` for coordinate-based assertions**. When testing canvas editors, grid layouts, or position-sensitive drops, capture the bounding box after the operation and compare against expected coordinates. Use `toBeCloseTo()` for tolerance. 5. **Test undo after drag operations**. If your app supports Ctrl+Z to undo a reorder or move, test that the drag operation is reversible. This catches state management bugs that only appear on undo. --- ## Related - [Playwright Drag and Drop Docs](https://playwright.dev/docs/input#drag-and-drop) - `recipes/file-upload-download.md` -- File drop zones specifically - `foundations/actions.md` -- Mouse and keyboard interaction basics - `patterns/page-objects.md` -- Encapsulate complex drag flows